No, it’s true: the cars in Cities Skylines fold up like George Jetson’s car when they arrive at their destination. The devs found that if they actually included realistic amounts of parking, it would ruin the aesthetics and urban feel of the city (much like it does in real life). Nobody wants to play “Suburbs: low-rise NIMBY edition!”
I’ve been wanting to make a Free Software city building game that’s accurate enough to also be a city planning / traffic engineering tool, but my lack of motivation has sabotaged me.
Isn’t it also true that they tried to put realistic parking lots in the game but it made it ugly and impossible to play?
Edit: It was SimCity
I personally doubt it. They paid lots of attention to roads that mimick traffic well which has a similar effect.
No, it’s true: the cars in Cities Skylines fold up like George Jetson’s car when they arrive at their destination. The devs found that if they actually included realistic amounts of parking, it would ruin the aesthetics and urban feel of the city (much like it does in real life). Nobody wants to play “Suburbs: low-rise NIMBY edition!”
A dystopian city builder with accurate parking and traffic and pedestrian fatalities would be kinda rad
I’ve been wanting to make a Free Software city building game that’s accurate enough to also be a city planning / traffic engineering tool, but my lack of motivation has sabotaged me.
Make one where you design a street system and vehicles to kill as many pedestrians as possible.
Make the victory condition look like the US.
Just have fun with it.