• balsoft@lemmy.ml
    link
    fedilink
    arrow-up
    46
    ·
    edit-2
    1 day ago

    Isn’t colonialism sucking the between-the-lines premise of Factorio? You arrive on a new planet which already has a local population. You start collecting resources, building factories&shit there, polluting the hell out of the air around you. Locals get pissed and start attacking you, you kill them without ever considering them sentient beings. At some point, you also kinda have to also reduce everything and everyone within the range of your artillery to ashes - even before they become hostile. In the process you keep polluting the air until it is black with soot, destroy entire ecosystems for land or resources, turn water into sludge. The only thing missing to make it more realistic is enslaving the locals to work for you. It’s really grim if you think about the gameplay that way.

    • cout970@programming.dev
      link
      fedilink
      arrow-up
      35
      ·
      24 hours ago

      In the Space Age DLC you literally have to enslave the biters, they produce eggs that you need to advance in the science tree.

      • balsoft@lemmy.ml
        link
        fedilink
        arrow-up
        26
        ·
        edit-2
        24 hours ago

        Ah cool. Horrifying, but cool in a meta way, as in it just proves my point. I stopped playing way before the DLC because it was too difficult for me already :)