• frezik@midwest.social
    link
    fedilink
    arrow-up
    98
    arrow-down
    1
    ·
    1 day ago

    Oh, yeah, once you break down everything happening in Factorio or Satisfactory, it’s pretty quickly apparent that you’re the bad guy in this story. I often hum “Paved Paradise, put up a parking lot” while playing them.

    • SippyCup@feddit.nl
      link
      fedilink
      English
      arrow-up
      27
      arrow-down
      1
      ·
      1 day ago

      Similar experience in Dyson sphere program. By the time you’re advanced enough to build a Dyson sphere, you’ve likely paved over the oceans and destroyed all the trees. The resources of the planet are completely tapped dry and you’re bringing in raw materials from all over the galaxy to continue building the Dyson sphere, and killing the local inhabitants of most systems to do it.

      • dangling_cat@lemmy.blahaj.zone
        link
        fedilink
        arrow-up
        24
        ·
        edit-2
        1 day ago

        And the endgame literally gives us a glimpse of what a type 2+ civilization would do: your planet has iron, so your entire planet’s mission is to produce iron plates. We will destroy all terrain and life to put as many conveyor belts and smelters as possible. Nothing else matters.

        • SippyCup@feddit.nl
          link
          fedilink
          English
          arrow-up
          5
          ·
          1 day ago

          Your planet has iron and stone, so you will make reinforced concrete so that we may more efficiently exploit other planets. And when you’re out of the resources we need we will leave you barren and forgotten.

    • jballs@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 day ago

      I’my first playthrough of Satisfactory, I was like “I’m gonna leave these trees up to not completely ruin this area and make things look nice.” After a few playthroughs I was full on “is it faster to use explosive rebar or cluster bombs to remove the trees?”