I’m a lot deeper into the game now and this comment doesn’t make sense. There’s a LOT of permanent changes to run structure, player ability, and individual rooms in the post-game. Aside from that, it’s just game design candy where the primary form of progression is player knowledge. Absolutely deserves a spot on my list.
I’m a lot deeper into the game now and this comment doesn’t make sense. There’s a LOT of permanent changes to run structure, player ability, and individual rooms in the post-game. Aside from that, it’s just game design candy where the primary form of progression is player knowledge. Absolutely deserves a spot on my list.