The cost ceiling for AAA games has increased, but no I’d say considering advancements in game engines and the power of personal computers the floor has never been cheaper (1 person can make a game in their free time for $0, even 3D).
If any were to embrace the lower-end(/minimalism, proven older techniques) you’d think it’d be this company, but now their releases are “only” 10-20GiB.
There’s no reason the market has to do that. We’ve all collectively decided that every generation should have MORE, but the best games I’ve played in recent years are done by small teams looking to provide a good experience in a somewhat limited package.
True- but they cost like 1000x more to develop too.
The cost ceiling for AAA games has increased, but no I’d say considering advancements in game engines and the power of personal computers the floor has never been cheaper (1 person can make a game in their free time for $0, even 3D).
If any were to embrace the lower-end(/minimalism, proven older techniques) you’d think it’d be this company, but now their releases are “only” 10-20GiB.
There’s no reason the market has to do that. We’ve all collectively decided that every generation should have MORE, but the best games I’ve played in recent years are done by small teams looking to provide a good experience in a somewhat limited package.