Publisher Paradox Interactive and developer Paradox Tinto will announce “Project Caesar,” its next major title in the grand strategy genre, on May 8 at 6:00 a.m. PT / 9:00 a.m. ET, the …
Personally, I find them to be… as I said, boring, after you fully climb that wall of groking all the systems… not worth the price imo.
Also… its a bit if having your cake and eating it too, to originally say that consistent dlc releases are a good funding model, and then also say ‘well they are optional’.
Like, yes, you are strictly correct… but the whole idea of the business model doesn’t work if you don’t have a large number of people regularly buying the dlc…
It would be nice to see a more thorough breakdown of Paradox’s user and revenue numbers to see how dependant their cashflow is on ‘buy all dlc’ types, who would be called whales if it was a gacha game.
There are lots of games where I don’t like the game or the business model, and I don’t buy those games 🙂
Now, don’t take this the wrong way, but what is it about paradox that makes people annoyed enough to not just… steer clear of the games, but comment about DLC policy for decades after a game has been released?
I’m not sure I get it. If I don’t like something and or don’t think the business model is ethical I just don’t buy the games, I don’t hang out on forums or subreddit or communities for the game and complain about it.
If you’re referring to me, what makes me comment as I did?
Post popped up on my feed, I felt like commenting.
I use a mobile app, and I’m on an instance that’s federated with basically everyone, so I see all kinds of different things
Uh then theres the whole, I personally find Paradox games to not actually be challenging once you grok the systems thing…
Oh and I also have a degree in Econ, and am interested in the entire market strategy of Paradox as a company, as well as being am avid strategy gamer and thus interested in the products themselves.
Like… people are worried about GTA6 being $120 on launch.
… Paradox games, and FlightSims have been pushing hugely expensive game+DLC sets for a while now, and you could argue that the fact that gamers don’t revolt against that, when they’re a solid, dedicated fandom… well that’s ammo in Rockstar’s board room meetings when they argue that they too have a similarly locked in fanbase, who will ultimately accept a new pricing paradigm.
I’m not necessarily referring to you, it’s a phenomenon which I see on all platforms where there’s a paradox community.
People used to share strategies, mod stuff, and generally talk about the games, but for the past 10 years the community has become more and more entitled and toxic, with every damn thread reviving into discussions about DLC policy.
Look, I get that many people don’t like it. But how about just not buying the game then? I used to buy Pro Cycling Manager every year because, well, it’s the only cycling game in town. But I got sick of them never improving anything and so I dropped the game, stopped going to their forums and communities, and spent my money on other stuff.
But it seems like half the people who hang around paradox communities are there to complain about the business model. I just sometimes wish people would give it a rest and find other games where they don’t hate the business model, and leave those of us who are ok with it alone instead of drowning out all the fun and community with negative shit.
I mean, if you enjoy the games, that’s great!
Personally, I find them to be… as I said, boring, after you fully climb that wall of groking all the systems… not worth the price imo.
Also… its a bit if having your cake and eating it too, to originally say that consistent dlc releases are a good funding model, and then also say ‘well they are optional’.
Like, yes, you are strictly correct… but the whole idea of the business model doesn’t work if you don’t have a large number of people regularly buying the dlc…
It would be nice to see a more thorough breakdown of Paradox’s user and revenue numbers to see how dependant their cashflow is on ‘buy all dlc’ types, who would be called whales if it was a gacha game.
There are lots of games where I don’t like the game or the business model, and I don’t buy those games 🙂
Now, don’t take this the wrong way, but what is it about paradox that makes people annoyed enough to not just… steer clear of the games, but comment about DLC policy for decades after a game has been released?
I’m not sure I get it. If I don’t like something and or don’t think the business model is ethical I just don’t buy the games, I don’t hang out on forums or subreddit or communities for the game and complain about it.
If you’re referring to me, what makes me comment as I did?
Post popped up on my feed, I felt like commenting.
I use a mobile app, and I’m on an instance that’s federated with basically everyone, so I see all kinds of different things
Uh then theres the whole, I personally find Paradox games to not actually be challenging once you grok the systems thing…
Oh and I also have a degree in Econ, and am interested in the entire market strategy of Paradox as a company, as well as being am avid strategy gamer and thus interested in the products themselves.
Like… people are worried about GTA6 being $120 on launch.
… Paradox games, and FlightSims have been pushing hugely expensive game+DLC sets for a while now, and you could argue that the fact that gamers don’t revolt against that, when they’re a solid, dedicated fandom… well that’s ammo in Rockstar’s board room meetings when they argue that they too have a similarly locked in fanbase, who will ultimately accept a new pricing paradigm.
I’m not necessarily referring to you, it’s a phenomenon which I see on all platforms where there’s a paradox community.
People used to share strategies, mod stuff, and generally talk about the games, but for the past 10 years the community has become more and more entitled and toxic, with every damn thread reviving into discussions about DLC policy.
Look, I get that many people don’t like it. But how about just not buying the game then? I used to buy Pro Cycling Manager every year because, well, it’s the only cycling game in town. But I got sick of them never improving anything and so I dropped the game, stopped going to their forums and communities, and spent my money on other stuff.
But it seems like half the people who hang around paradox communities are there to complain about the business model. I just sometimes wish people would give it a rest and find other games where they don’t hate the business model, and leave those of us who are ok with it alone instead of drowning out all the fun and community with negative shit.