I just finished playing Triangle strategy and sometimes that games writing gets so good but feel what the very characters are feeling. What about you? What have been those games that have gripped your hand and made you feel every turn of the page?

  • prole@lemmy.blahaj.zone
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    1 day ago

    I would say that the story of DE kind of plays a back seat to the inner dialogue stuff imo… It’s not the kind of game that you just rush through so you can see what the plot is.

    • ampersandrew@lemmy.world
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      1 day ago

      I wasn’t rushing and info dumps weren’t my only criticism. There were some things that I could chalk up to just personal preference like my distaste for almost every character I encountered in the first 5 hours, but when it did decide to start filling me in on how its world works, I found that to be well below the standards of the praise the game gets for its writing. That’s not to say that it’s easy to do it better, but I can point to a number of other works of fiction that show how it can be done. The inner dialogue could have been a great vehicle to do it more elegantly.