It’s a non issue for most games, which is great but every now and then there’s a game that’s too tightly integrated into windows (like phasmophobia and it using the cortan API of all things for voice chat) or one that relies on an incompatible anti cheat system.
The Linux community need to figure out a new friendly standard to ensure anti cheat without out needing to act like a backdoor to the root kernel. I wish I was smart enough to help with that sort of stuff.
It’s a non issue for most games, which is great but every now and then there’s a game that’s too tightly integrated into windows (like phasmophobia and it using the cortan API of all things for voice chat) or one that relies on an incompatible anti cheat system.
The Linux community need to figure out a new friendly standard to ensure anti cheat without out needing to act like a backdoor to the root kernel. I wish I was smart enough to help with that sort of stuff.
I think Valve and Arch are working on that with their collab on the secure signing enclave.