• CameronDev@programming.dev
    link
    fedilink
    English
    arrow-up
    1
    ·
    20 hours ago

    It’s why shareholders (ultra wealthy people) are the enemy of art and why publicly traded studios all go to shit after enough time.

    No arguments there…

    Your probably right, but gaming company’s do plenty of other risky stuff, like Concord etc. Would have been nice if they had at least tried to make a sims along the way.

    • omarfw@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      19 hours ago

      Concord suffered from being too safe and generic. There wasn’t a single thing about it that didn’t seem generic and played out. It was originally conceptualized around the time when overwatch 1 was super popular and then they took way too long to finish it. The fact that it was pursuing an outdated trend and doing nothing original with it is why nobody had any interest in it.

      Gamers could have identified that it was going to flop from a mile away, but the people calling the shots were businessmen and shareholders, not gamers. The industry has been hollowed out and enshittified because it’s been taken over by non-gamers who want to turn all games into soulless child casinos.

      It wouldn’t be the first artistic industry ruined by capitalists and it won’t be last.