Just upgraded my EndeavourOS (Arch btw) and saw Nvidia driver update. Reboot, KDE came up successfully, OK, good. Play game, stuttering right on the title screen. 😑
From my idiot troubleshooting with Nvidia in the past, I disable “Allow screen tearing in fullscreen windows.” Test, runs perfectly now. The funny thing is that I had to enable that option in the past to make the same stuttering go away. 🤷♂️
Someone suggested maybe that option doesn’t matter and I just had to start the game multiple times because of shader cache? IDK, but I do know that my next card will be AMD.
Modern Proton versions should compile shaders beforehand, I know what you describe from when it had to do it in realtime. If it happens again try clearing the Shader Cache in the Steam Settings or switch to a newer Proton version.
Just upgraded my EndeavourOS (Arch btw) and saw Nvidia driver update. Reboot, KDE came up successfully, OK, good. Play game, stuttering right on the title screen. 😑
From my idiot troubleshooting with Nvidia in the past, I disable “Allow screen tearing in fullscreen windows.” Test, runs perfectly now. The funny thing is that I had to enable that option in the past to make the same stuttering go away. 🤷♂️
Someone suggested maybe that option doesn’t matter and I just had to start the game multiple times because of shader cache? IDK, but I do know that my next card will be AMD.
Modern Proton versions should compile shaders beforehand, I know what you describe from when it had to do it in realtime. If it happens again try clearing the Shader Cache in the Steam Settings or switch to a newer Proton version.
Thanks! Like I said I got it running but it’s a bit of a mystery. If you are interested, here’s where I gave up on Mint Debian for gaming because I couldn’t fix the same problem on the same PC.
Hardware is known to be good. Greatly enjoying EndeavourOS and I wanted to get familiar with Wayland and some newer software anyway.