The Steam achievement in Darkchaser is quite interesting—one of them requires you to travel the distance equivalent to circling the Earth once, and another requires the distance from the Earth to the Moon. However, I still want to complain: is anyone actually able to complete this? I know it’s a game that requires you to run around all the time, and I’ve already played for 100 hours, but it’s still far from enough :D
100 hours for only 0.1%. I don’t particularly like achievements anyway but these ones are just stupid.
That 0.1% is the number of players who have the achievement, not OP’s completion progress. But it’s also probably very small.
My mistake then. I guess that shows how uninterested in achievements I am…
That’s like one of the super grindy JRPG titles I have (100 hours or so to get through the story). To get all the achievements, you’d have to play through an absolute minimum of 9 times, because you need to kill the end boss without taking damage on each difficulty level, and they unlock as you go. But you’d actually be grinding bosses for ages trying to get them without taking damage…
The game was ok, but I honestly can’t see wanting to play it twice let alone 9 times… there’s definitely a reason almost nobody has those achievements…
These achievements are just filler, preying on the people who feel bad if they don’t get them all.
You can see in your own screenshot that 0.1% of players have completed it. So yes, it’s possible.
Worth it? No.
You can use certain programs to give yourself achievements. Could be that
I mean, it’s like a hobby. If you are unlocking them with a program you’re just cheating on yourself. If you feel like you need to cheat to make yourself feel better about something that doesn’t impact anyone else, then I think you should reflect a bit on that and ask yourself why you wanted it in the first place.
But that’s just like, my opinion, man. It doesn’t really harm anyone in the end. I just think achievements are used as carrots on a stick, exploiting the human psyche of “number go up = dopamine” to make the player think the game has more value than it does, or is “worth the price” because you got so many hours out of it (grinding for those last shitty achievements).
I did it for the original Killing Floor because they had class features locked behind achievements.
I think it’s fair for someone to want to cheat in achievements of this nature. OP put over 100 hours into this game and is only 0.1% of the way there. If I put 100 hours into a game, I would also want to fast track past these two middle fingers the devs threw in
It’s not even their progress, it’s the percentage of all the people that have access to the game: https://steamcommunity.com/stats/2884590/achievements. So it’s probably worse
Still a fan of the player mocking in The Stanley Parable around achievements.
One example has the narrator taking you on a chain of complaints starting with “…Are you seriously just doing this for the achievement??”
Yeah, that kind of mocking is a direct attack at me, and I honestly like it because I feel like my weird achievement hunting is definitely mockable (especially because I already know how ridiculous I am and thus will not change in this respect)
Some games just put in bs achievements like these to tempt people who care about that to cheat or waste their time to a degree that would make anyone shake their head.
I think achievements should be a framework that ensures the player has the ability to verify whether they have seen all the content the game has to offer (think secrets or easter eggs, hard to find sidequests) and as such had the full experience. You got platinum? You’ve seen it all, thanks for playing, see you in the next one! They shouldn‘t be frustrating or disrespectful to the players time.
Arguably even difficulty achievements aren‘t great in terms of accessibility, although I do understand that those are quite literally „achievements.“
This is just my own stance on them.
No one is forced to do achievements to enjoy a game. I understand achievement hunting, but since they can easily be cheated (on steam at least) it really is only a personal goal. If you are not enjoying one just forget about it.
am i dumb or do those two achievements have the exact same requirement?
Circumference of the earth 24k miles Distance to the moon 239k miles
Not sure why it shows the saame number in the achievement kinda weird…
Both is percentage of players that got the achievement I believe.
40075020 would be a wild percentage
Ah I missed that part.
If you were traveling at a constant 100 mph, it would take you 249 hours to travel around the circumference of the Earth, and 2,389 hours to reach the Moon. If the distances are actually accurate then these achievements should be nigh on impossible to get in any reasonable amount of time. That now 0.2% of players have them means the distances aren’t accurate, that they used an achievement unlocker, cheated in-game, or have a fuckton of playtime.
My money’s on stick binding and leaving it for days.
Never underestimate the “fuckton of playtime” option. Some people just get really into a game.
Is there an in-game tracker for how much farther to go? If not you might be able to keep track here https://completionist.me/steam/app/2884590 . As an avid achievement hunter I don’t see a problem with achievements like this in most cases there are probably ways to “cheese” them I don’t know about this game however. (Steam guides can be useful for finding what other players have used)
Edit: looks like there are no guides for this game I tried to look on mobile so disregard that haha
Is it not possible to just run in a circle endlessly in the game?
Not every achievement is meant to be attainable (by everyone)
Unattainable achievements aren’t achievments, they are lies.
Some might be extremely difficult or tedious though.
I should qualify it as unattainable for most, though these two are just grindfests.