Larian has delayed the release of Baldur’s Gate 3, currently on pace to possibly be 2023’s Game of the Year, until they can figure out how to make split-screen work on Series S.

  • ampersandrew@kbin.social
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    1 year ago

    I don’t know, you may as well say the same thing about the Switch and every port it gets. The S has its strengths and shockingly few weaknesses given those strengths.

    • conciselyverbose@kbin.social
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      1 year ago

      The switch is a handheld and the ports it gets are for that reason. It wouldn’t have sold enough to get basically anything third party if it was the same device without portability (see BOTW as a system seller when it literally already existed), and it still doesn’t really get that many current gen demanding ports.

      The fact that there’s a worse Xbox you’re required to support when the Xbox already lacks some of the asset loading tricks of the PS5 and has less units sold on top of it isn’t something developers can just ignore. BG3 really isn’t all that demanding for a next gen open world game, and compromising your vision to force it onto a worse console isn’t something people want to do.

      • ampersandrew@kbin.social
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        1 year ago

        The Xbox Series S is a cheap lower-resolution Xbox, and the ports it gets are for that reason. The parity scales well for most games and reduces consumer confusion.

        BG3 really isn’t all that demanding for a next gen open world game

        Most games these days, regrettably, don’t bother with split-screen multiplayer, and definitely not with the worst-case scenarios of how far apart the two players can be in that world, which is their hurdle right now.

        • conciselyverbose@kbin.social
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          1 year ago

          Parity here isn’t on a scale. It’s a binary trait. Either they are the same or one is worse than the other. The shitty XBOX does not have CPU parity with the real one, and it’s a serious limitation that effectively means that the “good” Xbox also has that worse CPU in terms of game design. It will obviously still get some games, but it’s losing games that it would otherwise get because it has nothing in common with a next gen system.

          Split screen being the specific thing that BG3 is struggling to do isn’t the point. It’s merely a symptom. For a next gen open world game, split screen BG3 is still not that demanding. The fact that all the real action is turn based makes it far easier to make run than a similarly dense real time game with real time physics demands, and the fact that the Xbox S can’t handle it is a very strong example that it’s a piece of shit.

          • ampersandrew@kbin.social
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            1 year ago

            Microsoft wouldn’t have nearly the install base without the Series S, and developers can either target that platform or not, just like the Switch, because people bought it for its own strengths. If they want to scale their games up to a spec such that it runs on PlayStation but not Xbox, they’re welcome to, but they lose access to a large pool of customers, like those who can stomach paying $300 for a console but not $500. There are plenty of other next gen open world games that work on Xbox.

            Also, your analysis on how it should perform isn’t really based in reality. We can go to interviews where the Swen Vincke calls out the way their game does split-screen specifically. And besides, at this point, Xbox engineers are involved, and BG3 will run on Xbox, though likely just next year.